It's very creative, but I'd like to die less. The game was very confusing. I don't know how much souls i should've spent on weapons.
It's very creative, but I'd like to die less. The game was very confusing. I don't know how much souls i should've spent on weapons.
It was interesting, but the writing was poor. There's also a plot hole: Why did Monsi show up if he wasn't invited?
Sorry about that. I'll be elaborating as to why Exorcists can get around so quickly in the next game and hopefully you'll find my writing improved by then.
cool, but hard
the puzzles were interesting, but i would've liked to see you put in more formations, the puzzles felt a bit too plain
Interesting story, nice gameplay, but one question, are there multiple endings to this game?
There were going to be, then there wasn't, and now there is. :P
This game is good and frightening. The glitches piss me off though
It's not good when the game makes you feel that your decisions matter then stop you in your tracks with a glitch.
i played it long enough to get both the good and bad ending
I was a bit disappointed at how simple it was to get the good ending. I thought i had to second-guess myself and not open the door at the third time. When I started another new game I found out getting the good ending was as simple as making the other decision.
That was an.... interesting choice of setting. It definitely made things a bit more or less confusing than 10 gnomes in liege.
The concept of exploring through photos in the 10 gnome series is a nice one.
Anyways, I managed to find all 10 gnomes and a troll!
The limited time you were given to take out the goblins and orcs gave this a lot of replay value because there are a variety of ways to upgrade your character.
The battle system, upgrades, and the skills were also nice.
The ending was also kinda funny.
The music is AWESOME. The gameplay is nice too.
It's a shame this couldn't be longer.
btw, the Composer (Hibiki Haruto) is also known as Kevin Penkin.
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Joined on 3/17/11